Review — Flamingo: A Visual Language Model for Few-Shot Learning

Flamingo, Bridging Pretrained Vision Model and Language Model

Sik-Ho Tsang
6 min readMar 14, 2023
A Family of Flamingo Models (Figure from National Geographics, Photograph by Klaus Nigge, Nat Geo Image Collection)

Flamingo: A Visual Language Model for Few-Shot Learning,
Flamingo, by DeepMind
2022 NeurIPS, Over 250 Citations (Sik-Ho Tsang @ Medium)
Image-Text Foundation Model, Vision Language Model, Visual Language Model, VLM

3.1. Visual/Vision/Video Language Model (VLM)
20172021 [CLIP] [VinVL] [ALIGN] [VirTex] [ALBEF] [Conceptual 12M (CC12M) 2022 [FILIP] [Wukong] [LiT]
My Other Previous Paper Readings Are Also Over Here

  • Flamingo, Visual Language Models (VLM) is proposed, which:
  1. bridge powerful pretrained vision-only and language-only models,
  2. handle sequences of arbitrarily interleaved visual and textual data,
  3. seamlessly ingest images or videos as inputs.
  • (This paper has 54 pages in total. I can only summarize or review the part that I think it is important to mention. Please feel free to read the paper directly if interested.)

Outline

  1. Flamingo Example Use Cases
  2. Flamingo Model Architecture
  3. Flamingo Training
  4. Results

1. Flamingo Example Use Cases

Selected examples of inputs and outputs obtained from Flamingo-80B. Flamingo can rapidly adapt to various image/video understanding tasks with few-shot prompting (top). Out of the box, Flamingo is also capable of multi-image visual dialogue (bottom).
  • Top: By providing the prompts with some examples, and with a question that is asked at the end, Flamingo can give the answer.
  • Bottom: Flamingo can answer the questions about the image.

2. Flamingo Model Architecture

Flamingo architecture overview. Flamingo is a family of visual language models (VLMs) that take as input visual data interleaved with text and produce free-form text as output.
  • Flamingo models the likelihood of text 𝑦 conditioned on interleaved images and videos 𝑥 as follows:
  • where 𝑦ℓ is the ℓ-th language token of the input text, 𝑦<ℓ is the set of preceding tokens, 𝑥≤ℓ is the set of images/videos preceding token 𝑦ℓ in the interleaved sequence and 𝑝 is parametrized by a Flamingo model.

2.1. Visual Processing and the Perceiver Resampler

The Perceiver Resampler Module.

2.1.1. Vision Encoder

  • A contrastive-learning-pretrained and frozen NFNet-F6 is used. The output of the final stage, a 2D spatial grid of features that is flattened to a 1D sequence.
  • For video inputs, frames are sampled at 1 FPS and encoded independently to obtain a 3D spatio-temporal grid of features to which learned temporal embeddings are added.
  • Features are then flattened to 1D before being fed to the Perceiver Resampler.

2.1.2. Perceiver Resampler

  • Perceiver Resampler module maps a variable size grid of spatio-temporal visual features output by the Vision Encoder to a fixed number of output tokens (five in the figure), independently from the input image resolution or the number of input video frames.
  • This Transformer has a set of learned latent vectors as queries, and the keys and values are a concatenation of the spatio-temporal visual features with the learned latent vectors.

2.2. Conditioning Frozen Language Models on Visual Representations

GATED XATTN-DENSE layers.
  • The pretrained and frozen text-only LM blocks are interleave with blocks trained from scratch that cross-attend to the visual output from the Perceiver Resampler.
  • To ensure that at initialization, the conditioned model yields the same results as the original language model, a tanh-gating mechanism is used.

2.3. Model Variants

  • Three models sizes, building on the 1.4B, 7B, and 70B parameter Chinchilla models [42], called respectively Flamingo-3B, Flamingo-9B and Flamingo-80B. (Flamingo-80B is simply called as Flamingo later.)

2.4. Multi-Visual Input Support: Per-Image/Video Attention Masking

  • The image-causal modelling introduced in the above equation is obtained by masking the full text-to-image cross-attention matrix.
  • At a given text token, the model attends to the visual tokens of the image that appeared just before it in the interleaved sequence, rather than to all previous images.
  • This single-image cross-attention scheme importantly allows the model to seamlessly generalise to any number of visual inputs.
  • In particular, only up to 5 images per sequence are used when training on our interleaved datasets, yet the proposed model is able to benefit from sequences of up to 32 pairs (or “shots”) of images/videos and corresponding texts during evaluation.

3. Flamingo Training

3.1. Training on a mixture of vision and language datasets

  • A mixture of three kinds of datasets, all scraped from the web: an interleaved image and text dataset derived from webpages, image-text pairs, and video-text pairs.
  • 1) M3W: Interleaved image and text dataset. Both text and images are extracted from the HTML of approximately 43 million webpages.
  • 2) Pairs of image and text: First leverage the ALIGN dataset, composed of 1.8 billion images paired with alt-text.
  • To complement this dataset, authors collect their own dataset of image and text pairs targeting better quality and longer descriptions: LTIP (Long Text & Image Pairs) which consists of 312 million image and text pairs.
  • 3) Pairs of video and text: A similar dataset but with videos instead of still images is also collected: VTP (Video & Text Pairs) consists of 27 million short videos (approximately 22 seconds on average) paired with sentence descriptions.

3.2. Multi-Objective Training and Optimisation Strategy

  • The model is trained by minimizing a weighted sum of per-dataset expected negative log-likelihoods of text, given the visual inputs:
  • where 𝒟𝑚 and 𝜆𝑚 are the 𝑚-th dataset and its weighting, respectively.

3.3. Task Adaptation With Few-Shot In-Context Learning

  • The ability of the proposed models is evaluated to rapidly adapt to new tasks using in-context learning, analogously to GPT-3, by interleaving support example pairs in the form of (𝑖𝑚𝑎𝑔𝑒, 𝑡𝑒𝑥𝑡) or (𝑣𝑖𝑑𝑒𝑜, 𝑡𝑒𝑥𝑡), followed by the query visual input, to build a prompt.
  • Open-ended evaluations are performed using beam search for decoding.
  • Close-ended evaluations using model’s log-likelihood to score each possible answer.
  • Zero-shot generalization is explored by prompting the model with two text-only examples from the task, with no corresponding images.

4. Results

4.1. SOTA Comparisons

Flamingo results overview.
Comparison to the state of the art.

Left Figure & Table: A single Flamingo model reaches the state of the art on a wide array of image (I) and video (V) understanding tasks with few-shot learning, significantly outperforming previous best zero- and few-shot methods with as few as four examples.

  • More importantly, using only 32 examples and without adapting any model weights, Flamingo outperforms the current best methods — fine-tuned on thousands of annotated examples — on seven tasks.

Right Figure: The larger the model, the better the few-shot performance, similar to GPT-3. The performance also improves with the number of shots.

4.2. Fine-Tuning Flamingo

Comparison to SotA when fine-tuning Flamingo.

By fine-tuning the model on a short schedule with a small learning rate by additionally unfreezing the vision backbone to accommodate a higher input resolution. Results are improved over the previously presented in-context few-shot learning results, setting a new state of the art on five additional tasks: VQAv2, VATEX, VizWiz, MSRVTTQA, and HatefulMemes.

4.3. Ablation Study

Ablation studies. Each row should be compared to the baseline Flamingo run (top row).
  • (There are numerous ablation experimental results as shown above, there are also other results at paper appendix, please feel free to read the paper directly if interested.)

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Sik-Ho Tsang
Sik-Ho Tsang

Written by Sik-Ho Tsang

PhD, Researcher. I share what I learn. :) Linktree: https://linktr.ee/shtsang for Twitter, LinkedIn, etc.

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